Saturday, March 7, 2015

Disney's Creators and the World of Tomorrow

Hello Everyone,

Todays topic delves into two of the biggest announcements involving the Disney Company. Back in November 26, 2014, CEO Bob Iger and some of the best heads of technology and creativity of Disney Company got together to collaborate on ideas for storytelling on mobile devices. Jimmy Pitaro would be the brainparent of the Disney Infinity series, would be brought to the iPhone iOS.

ESPN would also join in on the action with a new design for the ESPN app. John Kosner Exec. VP.ESPN and Ryan Spoon, Senior VP of Digital Product Management, ESPN outlined the cross creation of the new app as it would combine everything from the ESPN website, the SportsCenter app and the mobile ESPN website would all be under one app.

The heads of Disney/ABC, Albert Cheng VP and chief producer, Digital Media, Jame Voris, Senior VP and chief of technology at Walt Disney Studios, Ryan Lissack, chief technology officer at Maker Studios, Andrew Sugerman, executive vice president, Disney Publishing Worldwide collaborative with Walt Disney Parks & Resorts all work in conjunction to make all of the ideas work when it comes to the Infinity gaming experience with the MagicBands and all of the connections of the images and mapping to make the real world and the imaginary world come together.

Also this week, Disney donated $1 Million to the United Negro College Fund to start a movement to help invest in the young graduates and aspiring students to get into the world of entertainment.The Walt Disney Company UNCF Corporate Scholars Program expands their academic training into practical experiences, to create a diverse pipeline of college educated professionals poised to assume fulfilling careers in the entertainment industry.” (Momdjian, C. para.#4) Opportunities like this help to get fresh ideas and personalities into the areas like ESPN, ABC and Marvel.




This is a great time to be in the industry with the capacities of how technology and fun are married up. The ability to work with items that not only are becoming a reality, it closes the gap of the future we see in the movies and tv shows with items like Microsofts HoloLens. Creating a world where the real and the virtual coexist is where the industry is going.



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